2d Game - Strategy/Simulation - Web of Life
An innovative isometric game done in C++. It has its own 2d Game Engine and was created and designed entirely by myself during two long years.
All art inside this game was done by myself. The 3D models were made, rendered and exported in Blender as a list of images which were used by the 2D engine to create the sprites.
Period: January 2005 - January 2007
Gameplay: Each player begin the game with 3 types of live beings (plants, rats and dogs) and it is just like a real ecosystem, in which the dogs need to eat rats, that needs to eat plants, that need to avoid get eaten. Plants, rats and dogs could reproduce also, though it costs points.
Wins the game who eliminates all live beings controlled by the other opponent, sometimes players will have to eat some of their own live beings so that others could stay alive, well.. it's life.
Libraries: SDL
Language: C++
State: Finished (version 1.0)
Licence: GPL
SourceForge Page
Download Web of Life for Linux
Download Web of Life for Windows
An innovative isometric game done in C++. It has its own 2d Game Engine and was created and designed entirely by myself during two long years. All art inside this game was done by myself. The 3D models were made, rendered and exported in Blender as a list of images which were used by the 2D engine to create the sprites.
Period: January 2005 - January 2007
Gameplay: Each player begin the game with 3 types of live beings (plants, rats and dogs) and it is just like a real ecosystem, in which the dogs need to eat rats, that needs to eat plants, that need to avoid get eaten. Plants, rats and dogs could reproduce also, though it costs points.
Wins the game who eliminates all live beings controlled by the other opponent, sometimes players will have to eat some of their own live beings so that others could stay alive, well.. it's life.
Libraries: SDL
Language: C++
State: Finished (version 1.0)
Licence: GPL
SourceForge Page
Download Web of Life for Linux
Download Web of Life for Windows